game art

Guy Debord's The Game of War

participatory performance, avant-garde classic, Pop Situationism, game art, conversion

conversion: process during Perestroika converting military complex into civilian, Lomo from Leningrad optics factory,

warfare theory, creates a good game but using this military background, rooted in real military theory,

bourgeois recuperation

aestheticisation of politics

Hegelian-Marxist Game

against socio-lnguistics

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